Recovery Of Temporary Damage
As you know, damage from Punching, Martial Arts, and the Sap maneuver is 25%
normal and 75% temporary.
This means, whenever a character is sustaining damage from one of these
attacks, he must calculate which portion of it is normal, "permanent" damage, which
must be healed by magic or by medicine, and which portion is temporary, which
will wear off after a while.
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