Specializing With Punching and Wrestling
Though everyone has a certain knowledge of punching and wrestling, so that
everyone can be considered to have a "weapon proficiency" you can now Specialize
in either of the two techniques.
To Specialize, you must devote a weapon proficiency slot to the technique. Any
character of any class can Specialize in Punching or Wrestling (or Martial
Arts, described later) . . . but except for the Fighting-Monk (described in The Complete Priest's Handbook, no character other than a single-class Warrior can ever specialize in more
than one of these techniques. A single-class Warrior can end up specializing in
both, but may begin play specializing in only one of them.
Specialization does not count as a Weapon Specialization. A first-level
fighter could specialize in both Long Sword and Punching if he wished to. A Rogue,
who cannot take any Weapon Specialization, can still take one unarmed fighting style specialization.
Fighting style specializations (i.e., Single-Weapon, Two-Hander, etc.) do not
grant any bonuses to Punching, Wrestling, or Martial Arts combat. They're of
use only to combat with melee weapons.
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