Two-Weapon Style
With this popular style, the fighter has a weapon in each hand—usually a
longer weapon in his good hand and a shorter one in his off-hand. Unless the
character has Style Specialization in this style, the second (off-hand) weapon must be
shorter than the primary weapon.
Advantages
One great advantage to this style is that you always have another weapon in
hand if you drop or lose one. A single Disarm maneuver cannot rid you of your
weapons.
Disadvantages
The principal disadvantage to this style, as with some other styles, is that
you don't gain the AC benefit of a shield.
Style Specialization
Please read the "Attacking with Two Weapons" section from the Player’s
Handbook, page 96, before continuing.
If you devote a weapon proficiency slot to style specialization with
Two-Weapon Style, you get two important benefits. First, your attack penalty drops;
before, it was a –2 with your primary weapon and –4 with your secondary, but with
Specialization in Two-Weapon Style it becomes 0 with your primary weapon and a
–2 with your secondary weapon. (If you're already ambidextrous, as per "Off-Hand
Weapons Use," above, that penalty is 0 with primary weapon and 0 with
secondary weapon.) Second, you're allowed to use weapons of the same length in each
hand, so you can, for example, wield two long swords.
When fighting with two-weapon technique, you can choose for both weapons to
try the same maneuver (for example, two strikes, or two disarms), or can have
each try a different maneuver (one strike and one parry, one pin and one strike).
If the two maneuvers are to be different, each receives a –1 attack penalty.
Though rangers don't suffer the off-hand penalties for two-weapons use, they
do not get a bonus to attack rolls if they devote a weapon proficiency slot to
Two-Weapon Style. They do get the other benefit, of being able to use weapons of
equal length.
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