Proficiencies
As the Introduction notes, use of the Proficiencies section of the AD&D 2nd Edition Player's Handbook is not optional with The Complete Fighter's Handbook. The Proficiencies are necessary for you to customize and fine-tune your
character, and for the use of the Warrior Kits chapter of this book.
Use of the Weapon Proficiencies are pretty much self-evident after you read
the Player's Handbook. Later in this book, though, in the Combat chapter, you'll learn some interesting new things which you can do with
weapon proficiencies.
Don't forget that high Intelligence scores grant extra proficiencies (equal to
the number of extra languages the character receives for the same score).
Here, let's talk about three nonweapon proficiencies (Armorer,
Bowyer/Fletcher, and Weaponsmithing) which are of particular use to the warrior
player-character.
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