Duergar
Duergar, or gray dwarves, are typically evil, but player characters can be of
any alignment. Most good or neutrally aligned races are suspicious of duergar.
Ability Score Adjustments: The initial ability scores are modified by a B2 penalty to Charisma and a +1
bonus to Constitution. The minimum and maximum ability scores are as shown.
Duergar Ability Scores
|
|
|
Ability
| Minimum
| Maximum
|
Strength
| 8
| 18
|
Dexterity
| 3
| 17
|
Constitution
| 11
| 18
|
Intelligence
| 3
| 16
|
Wisdom
| 3
| 18
|
Charisma
| 3
| 15
|
Languages: Duergar, deep dwarf, drow, illithid, kua-toa, troll, troglodyte, ghoul,
undercommon, sign language.
Infravision: 120 feet.
Special Advantages: Duergar are stealthy. Parties or individuals at least 90 feet ahead of the
party gain a surprise bonus. This causes a -2 penalty to the opponent's surprise
rolls. If a door or other screen is opened, the bonus is lost. Duergar receive
a +2 bonus on their own surprise rolls.
In addition to the standard saving throw bonuses against magical attacks (see Saving Throws), duergar are unaffected by paralysis, illusion and phantasm spells. They are immune to all magical and alchemical poisons. Against
natural poisons they gain the standard dwarf saving throw bonus.
In addition they possess the innate magical abilities of enlarge and invisibility. They can use each of these powers once per day. A duergar uses the enlarge ability as though he were a wizard twice his own level. A 2nd-level duergar
uses enlarge as though he were a 4th-level wizard. He may use it only to affect himself
and whatever he is wearing or carrying.
Special Disadvantages: Duergar are adversely affected by bright light such as
sunlight or a continual light spell. They are not affected by the light of torches, lanterns, magic
weapons, light or faerie fire.
Affected by bright light, his enhanced ability to gain surprise is negated.
Dexterity is reduced by -2 and hit rolls are made at a -2 penalty.
In situations where a duergar is in darkness but his opponents are in bright
light, his Dexterity and surprise advantages are unaffected, but he suffers a -1
penalty to his attack rolls.
Other dwarves distrust duergar and react to them at -3 penalty. If the
character kits are being used, this penalty is cumulative with any incurred when
choosing a particular kit.
Racial Enmities: Ogres, trolls, ogre magi, giants, and titans suffer a -4 penalty to attack
Duergar. These dwarves do not gain any advantage when fighting orcs, half-orcs,
goblins, or hobgoblins.
Additional Experience Cost: Duergar require 20% additional experience points.
Life Expectancy: 400 years
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