Salves of Far Seeing: These salves allow a character who puts a drop of the salve into each of his
eyes to see as well as he would on a brightly lit day on his Prime Material
plane. The proper salve also serves as a protection against blindness on planes
where protection is necessary. Several types of salves exist for the different
elemental, para-elemental, and quasi-elemental planes. The salves have no effect
on normal or magical blindness.
The salves are found in small metal containers made of precious metals. A
container contains 4d12 drops of salve. One drop in each eye bestows the magical
property for one day. A drop must be placed in every usable eye for the magic to
work.
A different salve exists for each of the planes where such a salve is
required, and each has a distinct look and feel. The following table lists the planes
that limit sight and the color and texture of each respective salve. The salves
function only on their respective planes.
| Plane
| Color
| Texture
|
| Water
| Blue
| Smooth
|
| Earth
| Black
| Grainy, Thick
|
| Positive
| White
| Opaque Liquid
|
| Negative
| Clear
| Liquid
|
| Smoke
| Ashen
| Liquid
|
| Ice
| Bluish-white
| Thick
|
| Ooze
| Gray
| Rubbery
|
| Magma
| Copper
| Thick
|
| Steam
| Gray
| Liquid
|
| Salt
| White
| Grainy
|
| Radiance
| Golden
| Smooth
|
| Ash
| Gray
| Grainy
|
| Minerals
| Silver
| Grainy
|
| Dust
| Black
| Dry
|
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