Health Blessing (Necromancy)
Sphere: Healing, Necromantic
Range: 100 yards
Duration: 1 day/level
Casting Time: 1 round
Area of Effect: 50 creatures
Saving Throw: None
Health blessing provides a number of human, demi-human, or humanoid creatures with protection
against ill health; it also enables subjects to heal others.
Recipients of a health blessing are immune to nonmagical disease, gain a +4 bonus to saving throws versus
poison and death magic, and can cast cure light wounds on themselves once per day for the duration of the spell. In addition, a
recipient of health blessing can heal one other creature per day as a paladin does by laying hands. The
healing conferred is 1 hit point per level or hit die of the healer.
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