Law
The Sphere of Law is based on two principles. The first is that the group is
more powerful than the sum of the individuals who make up the group. The second
is that the individual must obey established rules whether or not he personally
thinks they are good rules. In both cases, the idea of order is exploited,
sometimes beneficially, sometimes harmfully.
The beneficial spells of the Sphere of Law draw upon the first principle. Such
spells coordinate the power of a group of characters. By using spells of this
sphere, individuals who work closely together can become focused into a strong,
united force.
The harmful spells of the sphere draw upon the second principle; they take the
concept of law one step too far and prevent the individual from operating with
a free will. These spells limit a person's choices and obliterate spontaneity
and individual thought and action. Whereas beneficial spells draw a group
together, harmful spells isolate the individual or even subjugate him to the
commands of another person.
Deities of rulership, kingship, community, and culture are likely to act in
this sphere.
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