How to Use This Book
With over two hundred new spells for wizards and priests and a host of new
magical items, the question of how to use this book may seem fairly obvious to
most players. It appears to be a simple matter of opening the pages, selecting
spells and magical items, and tossing these into a campaign.
Of course, it can be done that way, but players and DMs who take this route
will miss many of the new possibilities and expansions the Tome of Magic has to offer. On the surface, the Tome of Magic may appear to be just a collection of spells and magical items. But it
contains new game rules and information that goes much deeper.
This volume introduces a new type of wizard magic, expanded specializations,
new priest spheres, and new variations on priest magic. These rules have the
potential to impact a campaign in a way greater than a first glance might suggest.
To benefit the most from these expansions, the DM should carefully consider
how to introduce and use the new rules.
Table of Contents