| Common
| Monster
| Ju-ju
| Lord
| Sea
|
CLIMATE/TERRAIN:
| Any
| Any
| Any
| Any
| Shallow water
|
FREQUENCY:
| Rare
| Very Rare
| Very Rare
| Very rare
| Rare
|
ORGANIZATION:
| Nil
| Nil
| Nil
| Solitary
| Pack
|
ACTIVITY CYCLE:
| Night
| Night
| Night
| Night
| Night
|
DIET:
| Nil
| Nil
| Nil
| Carrion
| Scavenger
|
INTELLIGENCE:
| Non-(0)
| Non-(0)
| Low (5-7)
| Average
| Low (5-7)
|
|
|
|
| (8-10)
|
|
TREASURE:
| Nil
| Nil
| Nil
| A
| M
|
ALIGNMENT:
| Neutral
| Neutral
| Neutral evil
| Neutral evil
| Chaotic evil
|
NO. APPEARING:
| 3-24
| 1-6
| 1-4
| 1
| 2-24
|
ARMOR CLASS:
| 8
| 6
| 6
| 6
| 7
|
MOVEMENT:
| 6
| 9
| 9
| 6
| 6, Sw 12
|
HIT DICE:
| 2
| 6
| 3+12
| 6
| 5
|
THAC0:
| 19
| 15
| 15
| 15
| 15
|
NO. OF ATTACKS:
| 1
| 1
| 1
| 2
| 1
|
DAMAGE/ATTACK:
| 1-8
| 4-16
| 3-12
| 2-8/2-8
| 1-10
|
SPECIAL ATTACKS:
| Nil
| Nil
| See below
| See below
| Stench, disease,
|
|
|
|
|
| spell use
|
SPECIAL DEFENSES:
| Spell
| Spell
| Spell
| Spell
| Spell
|
| immunity
| immunity
| immunity
| immunity
| immunity
|
MAGIC RESISTANCE:
| See below
| See below
| See below
| Nil
| Nil
|
SIZE:
| M (6')
| L (8'-12')
| M (6')
| M (6')
| M (6')
|
MORALE:
| Special
| Special
| Special
| Average
| Fearless
|
|
|
|
| (8-10)
| (19-20)
|
XP VALUE:
| 65
| 650
| 975
| 650
| 420
|
| 1d6 Roll
| Effect
|
| 1
| Weakness (as the spell).
|
| 2
| Cause disease (as the spell).
|
| 3
| -1 point of Constitution.
|
| 4
| Contagion (as the spell).
|
| 5
| Character unable to act for 1d4 rounds due to nausea and vomiting.
|
| 6
| Character dies instantly and becomes a zombie under control of the
|
|
| zombie lord.
|