CLIMATE/TERRAIN:
| Temperate or tropical salt or fresh water, in wilderness
areas |
FREQUENCY:
| Rare (salt water) or very rare (fresh water)
|
ORGANIZATION:
| Solitary or family
|
ACTIVITY CYCLE:
| Any
|
DIET:
| Omnivore
|
INTELLIGENCE:
| High to genius (13-18)
|
TREASURE:
| L, M, N, Q; X
|
ALIGNMENT:
| Any
|
NO. APPEARING:
| 1 (2d4)
|
ARMOR CLASS:
| 3
|
MOVEMENT:
| 12, Sw 24
|
HIT DICE:
| 4-7
|
THAC0:
| 4 HD: 17
|
| 5-6 HD: 15
|
| 7 HD: 13
|
NO. OF ATTACKS:
| 1
|
DAMAGE/ATTACK:
| By weapon type
|
SPECIAL ATTACKS:
| Song, spell powers
|
SPECIAL DEFENSES:
| Spell powers, water-breathing
|
MAGIC RESISTANCE:
| 20%
|
SIZE:
| M (5'-6' tall)
|
MORALE:
| Steady (11-12)
|
XP VALUE:
| 4 HD: 2,000 (+1,000 for each additional Hit Die)
|