| CLIMATE/TERRAIN:
| Temperate or tropical salt or fresh water, in wilderness
areas |
| FREQUENCY:
| Rare (salt water) or very rare (fresh water)
|
| ORGANIZATION:
| Solitary or family
|
| ACTIVITY CYCLE:
| Any
|
| DIET:
| Omnivore
|
| INTELLIGENCE:
| High to genius (13-18)
|
| TREASURE:
| L, M, N, Q; X
|
| ALIGNMENT:
| Any
|
| NO. APPEARING:
| 1 (2d4)
|
| ARMOR CLASS:
| 3
|
| MOVEMENT:
| 12, Sw 24
|
| HIT DICE:
| 4-7
|
| THAC0:
| 4 HD: 17
|
|
| 5-6 HD: 15
|
|
| 7 HD: 13
|
| NO. OF ATTACKS:
| 1
|
| DAMAGE/ATTACK:
| By weapon type
|
| SPECIAL ATTACKS:
| Song, spell powers
|
| SPECIAL DEFENSES:
| Spell powers, water-breathing
|
| MAGIC RESISTANCE:
| 20%
|
| SIZE:
| M (5'-6' tall)
|
| MORALE:
| Steady (11-12)
|
| XP VALUE:
| 4 HD: 2,000 (+1,000 for each additional Hit Die)
|