CLIMATE/TERRAIN:
| Limbo
|
FREQUENCY:
| Very rare
|
ORGANIZATION:
| Monarchy/dictatorship
|
ACTIVITY CYCLE:
| Any
|
DIET:
| Omnivore
|
INTELLIGENCE:
| Exceptional to genius (15-18)
|
TREASURE:
| Individual P; Lair Hx2
|
ALIGNMENT:
| Chaotic neutral
|
NO. APPEARING:
| 2-8 (away from lair)
|
ARMOR CLASS:
| Variable
|
MOVEMENT:
| 12, 96 in Limbo
|
HIT DICE:
| Per class and level
|
THAC0:
| Per class and level
|
NO. OF ATTACKS:
| Per class and level
|
DAMAGE/ATTACK:
| Per weapon type
|
SPECIAL ATTACKS:
| Nil
|
SPECIAL DEFENSES:
| Nil
|
MAGIC RESISTANCE:
| 50%
|
SIZE:
| M (6'tall)
|
MORALE:
| Average to steady (8-12)
|
XP VALUE:
| Per class and level
|
Level
| Dis/Sci/Dev
| Attack/Defense
| Power Score
| PSPs
|
= HD
| per level
| All/All
| = Int
| 1d100+150
|
| Class
| Level
|
|
| (add 3 if thief)
|
01-55
| Fighter
| 01-10
| 1st
|
56-75
| Fighter/Mage
| 11-20
| 2nd
|
76-95
| Mage
| 21-30
| 3rd
|
96-00
| Thief
| 31-45
| 4th
|
|
| 46-60
| 5th
|
|
| 61-75
| 6th
|
|
| 76-90
| 7th
|
|
| 91-96
| 8th
|
|
| 97-00
| 9th
|
One supreme leader
| 9th-level fighter or 4th/7th-level fighter/mage
|
One captain
| 6th-level fighter or 4th/4th-level fighter/mage
|
Two warlocks
| mages of 3rd-5th level
|
Three sergeants
| fighters of 3rd-5th level
|
Three `zerths'
| fighter/mages of 3rd/3rd level
|
20-50 lesser githzerai
| evenly distributed between the three possible classes and of 1st-3rd level
|