Grappling Hooks
To set a grappling hook, the wielder makes an attack roll vs. Armor Class 5,
adjusted for range. It takes a full round to hurl the hook and set it firmly or
to recover the grapple after a miss.
A character climbing by means of a rope and grapple moves at the rope and wall
rate and receives a bonus to his climbing chance (see PHB, Chapter 14).
A defender can cut the rope attached to a grapple by attacking it with a
slashing weapon. The rope has an Armor Class of 5 and 5 hit points. A length of
light chain can be attached to the grapple to make cutting more difficult. A chain
reduces the grappleās maximum range in half. The chain has an Armor Class of 0
and 20 hit points.
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