Severity
| Effect
|
1–3
| No unusual effect
|
4
| Victim knocked down
|
5
| Knee struck, victim reduced to 2/3 move, –2 penalty to attacks with that
|
| appendage
|
6
| Foot/wrist broken, 2/3 move, –4 penalty to attacks with that appendage
|
7
| Limb injured, 2/3 move, –2 penalty to all attacks
|
8
| Hip broken, minor bleeding, 1/3 move, no attacks with limb; wing hit
|
| forces crash landing
|
9
| Limb broken, 2/3 move, minor bleeding; wing hit forces immediate
|
| landing
|
10
| Knee shattered, 1/3 move, –2 penalty to all attacks
|
11
| Hip/shoulder shattered, minor bleeding, 1/3 move, –4 penalty to all
|
| attacks; wing hit forces crash
|
12
| Leg/wing shattered, no move, –4 penalty to all attacks, major bleeding
|
| from compound fractures
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–5
| No unusual effect
|
6
| Tip of tail struck; if prehensile, any items carried are dropped, –2 penalty
|
| to tail attacks due to pain
|
7–8
| Tail injured, lose any tail attacks
|
9–10
| Tail broken, lose any tail attacks, if creature uses tail for movement
|
| reduced to 1/2 move
|
11
| Tail crushed, victim stunned 1–3 rounds, lose any tail attacks, no
|
| movement if monster uses tail for movement and –4 penalty to all attacks
|
12
| Tail crushed, pain reduces creature to 1/2 move and –2 penalty on any
|
| attack, minor bleeding; if animal uses tail for movement, no move or
|
| attack
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Victim stunned 1d4 rounds
|
5
| Abdomen struck, victim stunned 1 round and reduced to 2/3 move
|
6
| Abdomen struck, victim stunned 1d6 rounds, reduced to 2/3 move
|
7
| Abdomen injured, 1/2 move, –2 penalty to attacks
|
8
| Spine injured, 1/3 move, –4 penalty to attacks
|
9
| Abdomen injured, victim stunned 1d3 rounds, minor bleeding, 1/3 move
|
| and –2 penalty to attacks
|
10
| Abdomen injured, no move or attack, minor internal bleeding
|
11
| Spine crushed, no move or attack, major internal bleeding
|
12
| Abdomen crushed, victim reduced to 0 hit points with severe internal
|
| bleeding
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Knockdown, stunned 1d4 rounds
|
5
| Torso struck, victim stunned 1 round and reduced to 2/3 move
|
6
| Torso struck, stunned 1d6 rounds, 2/3 move
|
7
| Spine struck, 1/2 move, –2 penalty to attacks
|
8
| Torso injured, minor internal bleeding, 1/3 move, –4 penalty to all
|
| attacks
|
9
| Ribs broken, minor internal bleeding, 1/2 move, –2 penalty to attacks
|
10
| Ribs broken, major internal bleeding, no move or attack
|
11
| Spine crushed, victim reduced to 0 hit points with severe internal
|
| bleeding
|
12
| Torso crushed, victim killed
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Victim stunned 1d4 rounds
|
5
| Jaw struck, –2 penalty to any bite attacks
|
6
| Head struck, stunned 1 round, –2 penalty to attacks
|
7
| Jaw injured, stunned 1d4 rounds, 2/3 move, no bite attacks
|
8
| Skull broken, monster reduced to 1/4 normal hit points and unconscious
|
| 2d10 turns
|
9
| Snout/face crushed, minor bleeding, 1/3 move, no bite attacks, –4 penalty
|
| to all other attacks
|
10
| Head injured, unconscious 1d10 turns, reduced to 1/2 move and –4
|
| penalty
|
| to all attacks for 3d6 days
|
11
| Skull crushed, reduced to 0 hit points, major bleeding, Int, Wis, Cha all
|
| drop by 1/2 permanently
|
12
| Skull crushed, immediate death
|
13+
| As 12 above with tripled damage dice
|