Two-handed Weapon Style
Many weapons are so large that a character is required to use both hands to
wield them. The rule of thumb is simple: a character can use a weapon with a size
equal to or less than her own in one hand and can use a weapon one size larger
than herself if she wields it two-handed.
If a character specializes in two-handed weapon style, she increases the speed
of her weapon by one category (slow to average, average to fast) when she
fights using a two-handed weapon. If you’re not using the new initiative rules
presented in Chapter One, the weapon’s speed factor drops by 3.
There are a few weapons that can normally be employed one-handed or
two-handed; these are noted in the weapons list of Chapter Seven. There are also a variety of weapons that are normally used one-handed but
that can be used two-handed. This would allow a specialist in this style to gain
the speed benefit mentioned above. In addition, the two-handed style specialist
gains a +1 to damage rolls when using a one-handed weapon in two hands.
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