Use A Magical Item
Generally, a character can use a magical item as a fast action or make a
half-move and use an item as an average action. Some magical items take more or less
time, as noted below:
Item
Phase
Potion
Average
Scroll
Very Slow
Rod, Staff, or Wand
Fast
Miscellaneous Magical Item
Average
For most magical items with functions that do not emulate combat or
spellcasting actions, the magic of the item is activated during the resolution step at
the end of the round. In a few cases where powers take an unusual amount of time
to activate, the DM is the final arbiter. If an item combines weapon-like
characteristics and miscellaneous magic, such as a rod of lordly might, it should be
treated as a weapon when being used to attack and as a magical item when its
other functions are being used.
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