Base Initiative
A creature’s base initiative is the time it begins to move or makes an attack
if it attacks without weapons. Monsters that normally fight with natural
weaponry are simply assigned a base initiative determined by their size and speed.
Monster Size
| Base Initiative
|
Tiny or Small
| Very Fast
|
Man-Sized
| Fast
|
Large
| Average
|
Huge
| Slow
|
Gargantuan
| Very Slow
|
Improve base initiative one grade for a movement rate of 18 or better, and
reduce base initiative one grade for a movement rate of 6 or less. Also,
moderately encumbered characters and monsters suffer a one-phase initiative penalty,
heavily encumbered creatures are slowed by two phases, and severely encumbered
creatures suffer a three-phase initiative penalty.
Note that most player characters have a base initiative of fast. Remember,
this doesn’t take into account weapon speeds or combat actions. Record the
character’s base initiative on the character sheet—it’s used in each and every round
of combat.
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