| Magical
|
| Chance
|
|
Ability
| Defense
| Bonus
| of Spell
| Spell
|
Score
| Adjustment
| Spells
| Failure
| Immunity
|
1
| -6
| --
| 80%
| --
|
2
| -4
| --
| 60%
| --
|
3
| -3
| --
| 50%
| --
|
4
| -2
| --
| 45%
| --
|
5
| -1
| --
| 40%
| --
|
6
| -1
| --
| 35%
| --
|
7
| -1
| --
| 30%
| --
|
8
| 0
| --
| 25%
| --
|
9
| 0
| 0
| 20%
| --
|
10
| 0
| 0
| 15%
| --
|
11
| 0
| 0
| 10%
| --
|
12
| 0
| 0
| 5%
| --
|
13
| 0
| 1st
| 0%
| --
|
14
| 0
| 1st
| 0%
| --
|
15
| +1
| 2nd
| 0%
| --
|
16
| +2
| 2nd
| 0%
| --
|
17
| +3
| 3rd
| 0%
| --
|
18
| +4
| 4th
| 0%
| --
|
19
| +4
| 1st, 3rd
| 0%
| cause fear, charm person,
|
|
|
|
| command, friends,
|
|
|
|
| hypnotism
|
20
| +4
| 2nd, 4th
| 0%
| forget, hold person, ray of
|
|
|
|
| enfeeblement, scare
|
21
| +4
| 3rd, 5th
| 0%
| fear
|
22
| +4
| 4th, 5th
| 0%
| charm monster, confusion,
|
|
|
|
| emotion, fumble,
|
|
|
|
| suggestion
|
23
| +4
| 1st, 6th
| 0%
| chaos, feeblemind, hold
|
|
|
|
| monster, magic jar, quest
|
24
| +4
| 5th, 6th
| 0%
| geas, mass suggestion, rod
|
|
|
|
| of rulership
|
25
| +4
| 6th, 7th
| 0%
| antipathy/sympathy, death
|
|
|
|
| spell, mass charm
|