By means of this spell, the caster calls up to eight animals that have 4 Hit
Dice or less, of whatever sort the caster names when the summoning is made. Only
animals within range of the caster at the time the spell is cast will come.
The caster can try three times to summon three different types of animals. For
example, a caster first tries to summon wild dogs to no avail, then
unsuccessfully tries to call hawks, and finally calls wild horses that may or may not be
within summoning range. The DM must determine the chance of a summoned animal type
being within the range of the spell. The animals summoned aid the caster by
whatever means they possess, staying until a fight is over, a specific mission is
finished, the caster is safe, he sends them away, etc. Only normal or giant
animals can be summoned; fantastic animals or monsters cannot be summoned by this
spell (no chimerae, dragons, gorgons, manticores, etc.).
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