Death
| One or more creatures, whose total hit points do not exceed 80, are slain.
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Discord
| All creatures are affected and immediately fall to loud bickering and
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| arguing; there is a 50% probability thatcreatures of different alignments
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| attack each other. The bickering lasts for 5d4 rounds, the fighting for 2d4
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| rounds.
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Fear
| This symbol creates an extra-strong fear spell, causing all creatures to
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| save vs. spell with -4 penalties to the die roll, or panic and flee as if
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| attacked by a fear spell.
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Hopelessness
| All creatures are affected and must turn back in dejection unless they
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| save vs. spell. Affected creatures submit to the demands of any
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| opponent--for example, surrender, get out, etc. The hopelessness lasts for
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| 3d4 turns; during this period it is 25% probable that affected creatures
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| take no action during any round, and 25% likely that those taking action
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| turn back or retire from battle, as applicable.
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Insanity
| One or more creatures whose total hit points do not exceed 120 become
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| insane and remain so, acting as if a confusion spell had been placed upon
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| them, until a heal, restoration, or wish spell is used to remove the
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| madness.
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Pain
| All creatures are afflicted with wracking pains shooting through their
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| bodies, causing a -2 penalty to Dexterity and a -4 penalty to attack rolls
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| for 2d10 turns.
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Sleep
| All creatures under 8+1 Hit Dice immediately fall into a catatonic
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| slumber and cannot be awakened for 1d12+4 turns.
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Stunning
| One or more creatures whose total hit points do not exceed 160 are
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| stunned and reeling for 3d4 rounds, dropping anything they are holding.
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