Major Creation
(Illusion/Phantasm)
Range: 10 yds.
| Components: V, S, M
|
Duration: Special
| Casting Time: 1 turn
|
Area of Effect: Special
| Saving Throw: None
|
Like the minor creation spell, the major creation spell enables the wizard to pull wisps of material from the Demiplane of
Shadow to create an item of nonliving, vegetable nature--soft goods, rope, wood,
etc. The wizard can also create mineral objects--stone, crystal, metal, etc. The
item created cannot exceed 1 cubic foot per level of the spellcaster in volume.
The duration of the created item varies with its relative hardness and rarity:
| Vegetable matter
| 2 hours/level
|
| Stone or crystal
| 1 hour/level
|
| Precious metals
| 2 turns/level
|
| Gems
| 1 turn/level
|
| Mithral*
| 2 rounds/level
|
| Adamantite
| 1 round/level
|
* Includes similar rare metals.
Attempting to use any of these as material components in a spell will cause
the spell to fail. The spellcaster must have at least a tiny piece of matter of
the same type as the item he plans to create--a bit of twisted hemp to create
rope, a chip of stone to create a boulder, and so on.
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