This spell causes a major disease and weakness in a creature. The afflicted
individual is immediately stricken with painful and distracting symptoms: boils,
blotches, lesions, seeping abscesses, and so on. Strength, Dexterity, and
Charisma are reduced by 2. Attack rolls are decreased by 2. The effect persists
until the character receives a cure disease spell or spends 1d3 weeks taking a complete rest to recover. Characters
ignoring the contagion for more than a day or so may be susceptible to worse
diseases at the discretion of the DM.
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