Slow

(Alteration)

Range: 90 yds. + 10 yds./level
Components: V, S, M
Duration: 3 rds. + 1 rd./level
Casting Time: 3
Area of Effect: 40-ft. cube,
Saving Throw: Neg.
1 creature/level

A slow spell causes affected creatures to move and attack at half their normal rates. It negates a haste spell or equivalent, but does not otherwise affect magically speeded or slowed creatures. Slowed creatures have an Armor Class penalty of +4 AC, an attack penalty of -4, and all Dexterity combat bonuses are negated. The magic affects a number of creatures equal to the spellcaster's level, if they are within the area of effect chosen by the wizard (i.e., a 40-foot cubic volume centered as called for by the caster). The creatures are affected from the center of the spell outward. Saving throws against the spell suffer a -4 penalty.

The material component of this spell is a drop of molasses.

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