When this spell is cast, the wizard creates a weaving, twisting pattern of
subtle colors in the air. This pattern causes any creature looking at it to become
fascinated and stand gazing at it as long as the spellcaster maintains the
display, plus two rounds thereafter. The spell can captivate a maximum of 24
levels, or Hit Dice, of creatures (for example, 24 creatures with 1 Hit Die each, 12
with 2 Hit Dice, etc.). All creatures affected must be within the area of
effect, and each is entitled to a saving throw vs. spell. A damage-inflicting
attack on an affected creature frees it from the spell immediately.
The wizard need not utter a sound, but he must gesture appropriately while
holding a glowing stick of incense or a crystal rod filled with phosphorescent
material.
Table of Contents