When the wizard casts this spell, a jet of searing flame shoots from his
fingertips. His hands must be held so as to send forth a fanlike sheet of flames:
The wizard's thumbs must touch each other and the fingers must be spread. The
burning hands send out flame jets 5 feet long in a horizontal arc of about 120
degrees in front of the wizard. Any creature in the area of the flames suffers 1d3
points of damage, plus 2 points for each level of experience of the
spellcaster, to a maximum of 1d3+20 points of fire damage. Those successfully saving vs.
spell receive half damage. Flammable materials touched by the fire burn (for
example, cloth, paper, parchment, thin wood, etc.). Such materials can be
extinguished in the next round if no other action is taken.
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