ble 51:
Combat Modifiers
Attack Roll |
|
Situation |
Modifier |
Attacker on higher ground |
+1 |
Defender invisible |
-4 |
Defender off-balance |
+2 |
Defender sleeping or held |
Automatic* |
Defender stunned or prone |
+4 |
Defender surprised |
+1 |
Missile fire, long range |
-5 |
Missile fire, medium range |
-2 |
Rear attack |
+2 |
*If the defender is attacked during the course of a normal melee, the attack automatically hits and causes normal damage. If no other fighting is going on (i.e., all others have been slain or driven off), the defender can be slain automatically.