Table 45:
Missile Weapon Ranges
|
Range (yards) |
|
Weapon |
ROF |
S |
M |
L |
|
Arquebus |
1/3 |
50 |
150 |
210 |
|
Blowgun |
2/1 |
10 |
20 |
30 |
|
Comp. long bow, flight arrow |
2/1 |
60 |
120 |
210 |
|
Comp. long bow, sheaf arrow |
2/1 |
40 |
80 |
170 |
|
Comp. short bow |
2/1 |
50 |
100 |
180 |
|
Longbow, flight arrow |
2/1 |
70 |
140 |
210 |
|
Longbow,sheaf arrow |
2/1 |
50 |
100 |
170 |
|
Short bow |
2/1 |
50 |
100 |
150 |
|
Club |
1 |
10 |
20 |
30 |
|
Hand crossbow |
1 |
20 |
40 |
60 |
|
Heavy crossbow |
1/2 |
80 |
160 |
240 |
|
Light crossbow |
1 |
60 |
120 |
180 |
|
Dagger |
2/1 |
10 |
20 |
30 |
|
Dart |
3/1 |
10 |
20 |
40 |
|
Hammer |
1 |
10 |
20 |
30 |
|
Hand axe |
1 |
10 |
20 |
30 |
|
Harpoon |
1 |
10 |
20 |
30 |
|
Javelin |
1 |
20 |
40 |
60 |
|
Knife |
2/1 |
10 |
20 |
30 |
|
Sling bullet |
1 |
50 |
100 |
200 |
|
Sling stone |
1 |
40 |
80 |
160 |
|
Spear |
1 |
10 |
20 |
30 |
|
Staff sling bullet |
2/1 |
-- |
30-60 |
90 |
|
Staff sling stone |
2/1 |
-- |
30-60 |
90 |
ROF is the rate of fire--how many shots that weapon can fire off in one round. This is independent of the number of melee attacks a character can make in a round.
Each range category (Short, Medium, or Long) includes attacks from distances equal to or less than the given range. Thus, a heavy crossbow fired at a target 136 yards away uses the medium range modifier.
The attack roll modifiers for range are -2 for medium range and -5 for long range.
Arquebuses (if allowed) double all range modifiers.