Table 36:

Secondary Skills

D100

Roll
Secondary Skill
01-02
Armorer (make, repair & evaluate armor and weapons)
03-04
Bowyer/Fletcher (make, repair, & evaluate bows and arrows)
05-10
Farmer (basic agriculture)
11-14
Fisher (swimming, nets, and small boat handling)
15-20
Forester (basic wood lore, lumbering)
21-23
Gambler (knowledge of gambling games)
24-27
Groom (animal handling)
28-32
Hunter (basic wood lore, butchering, basic tracking)
33-34
Jeweler (appraisal of gems and jewelry)
35-37
Leather worker (skinning, tanning)
38-39
Limner/Painter (map making, appraisal of art objects)
40-42
Mason (stone-cutting)
43-44
Miner (stone-cutting, assaying)
45-46
Navigator (astronomy, sailing, swimming, navigation)
47-49
Sailor (sailing, swimming)
50-51
Scribe (reading, writing, basic math)
52-53
Shipwright (sailing, carpentry)
54-56
Tailor/Weaver (weaving, sewing, embroidery)
57-59
Teamster/Freighter (animal handling, wagon-repair)
60-62
Trader/Barterer (appraisal of common goods)
63-66
Trapper/Furrier (basic wood lore, skinning)
67-68
Weaponsmith (make, repair, & evaluate weapons)
69-71
Woodworker/Carpenter (carpentry, carving)
72-85
No skill of measurable worth
86-00
Roll twice (reroll any result of 86-00)

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