D100
|
|
Roll
| Secondary Skill
|
01-02
| Armorer (make, repair & evaluate armor and weapons)
|
03-04
| Bowyer/Fletcher (make, repair, & evaluate bows and arrows)
|
05-10
| Farmer (basic agriculture)
|
11-14
| Fisher (swimming, nets, and small boat handling)
|
15-20
| Forester (basic wood lore, lumbering)
|
21-23
| Gambler (knowledge of gambling games)
|
24-27
| Groom (animal handling)
|
28-32
| Hunter (basic wood lore, butchering, basic tracking)
|
33-34
| Jeweler (appraisal of gems and jewelry)
|
35-37
| Leather worker (skinning, tanning)
|
38-39
| Limner/Painter (map making, appraisal of art objects)
|
40-42
| Mason (stone-cutting)
|
43-44
| Miner (stone-cutting, assaying)
|
45-46
| Navigator (astronomy, sailing, swimming, navigation)
|
47-49
| Sailor (sailing, swimming)
|
50-51
| Scribe (reading, writing, basic math)
|
52-53
| Shipwright (sailing, carpentry)
|
54-56
| Tailor/Weaver (weaving, sewing, embroidery)
|
57-59
| Teamster/Freighter (animal handling, wagon-repair)
|
60-62
| Trader/Barterer (appraisal of common goods)
|
63-66
| Trapper/Furrier (basic wood lore, skinning)
|
67-68
| Weaponsmith (make, repair, & evaluate weapons)
|
69-71
| Woodworker/Carpenter (carpentry, carving)
|
72-85
| No skill of measurable worth
|
86-00
| Roll twice (reroll any result of 86-00)
|