Multi-Class Combinations
All of the standard demihuman races are listed here, along with their
allowable multi-class combinations. Note that the character class names (not group
names) are used below.
Dwarf
| Halfling
|
Fighter/Thief
| Fighter/Thief
|
Fighter/Cleric
|
|
| Half-elf
|
Elf
| Fighter/Cleric*
|
Fighter/Mage
| Fighter/Thief
|
Fighter/Thief
| Fighter/Mage
|
Mage/Thief
| Cleric/Ranger
|
| Cleric*/Mage
|
Gnome
| Thief/Mage
|
Fighter/Cleric
| Fighter/Mage/Cleric*
|
Fighter/Illusionist
| Fighter/Mage/Thief
|
Fighter/Thief
|
|
Cleric/Illusionist
| * or Druid
|
Cleric/Thief
|
|
Illusionist/Thief
|
|
As stated earlier in their description, specialist wizards cannot be
multi-class (gnome illusionists are the single exception to this rule). The required
devotion to their single field prevents specialist wizards from applying
themselves to other classes. Priests of a specific mythos might be allowed as a
multi-class option; this will depend on the nature of the mythos as determined by the
DM.
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