Scarab Versus Golems: This magical pin enables its wearer to detect any golem within 60 feet,
although he must concentrate in order for the detection to take place. Furthermore,
the scarab enables its possessor to combat a golem, with hand-held or missile
weapons, as if it were a normal monster, with no special defenses. Each scarab
has this effect with regard to a different sort of golem. Roll percentile die and
consult the table below:
D100
| Type(s) of Golem
| XP
|
Roll
| Affected by Scarab
| Value
|
01-30
| Flesh
| 400
|
31-55
| Clay
| 500
|
56-75
| Stone
| 600
|
76-85
| Iron
| 800
|
86-95
| Flesh, Clay, Wood
| 900
|
96-00
| Any golem
| 1,250
|
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