Cloak of Protection: The various forms of this marvelous device all appear to be normal garments
made of cloth or leather. However, each plus of a cloak of protection betters Armor Class by one and adds one to saving throw die rolls. Thus, a cloak +1 would lower Armor Class 10 (no armor) to Armor Class 9, and give a +1 bonus
to saving throw rolls. To determine how powerful a given cloak is, roll
percentile dice and consult the table below:
D100
|
|
Roll
| Power
|
01-35
| cloak +1
|
36-65
| cloak +2
|
66-85
| cloak +3
|
86-95
| cloak +4
|
96-00
| cloak +5
|
This device can be combined with other items or worn with leather armor. It
cannot function in conjunction with any sort of magical armor, normal armor not
made of leather, or with a shield of any sort.
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