Amulet of the Planes: This device enables the individual possessing it to transport himself instantly to or from any one of the closest levels of the Outer Planes. This travel is absolutely safe, if not absolutely sure, but until the individual learns the device, transport will be random. Roll 1d6. On a 4-6, add 12 to the result of a 1d12 roll (for a result between 1 and 24). On a 1-3, do not add 12 to a 1d12 roll. Figure the total and consult the following table to determine where the holder of the amulet ends up:


1-2
Mount Celestia

3
Bytopia

4
Elysium

5
Beastlands

6-7
Arborea

8
Ysgard

9
Limbo

10
Pandemonium

11-12
The Abyss

13
Carceri

14
The Gray Waste

15
Gehenna

16-17
Baator

18
Acheron

19
Mechanus

20
Arcadia

21-24
Prime Material Plane*

*As an alternative, you can substitute the following for totals between 22 and 24:


22
Etheral plane

23
Astral plane

24
Prime, but alternate Earth

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