| D100 
 | 
 | 
| Roll 
 | Effect 
 | 
| 01-10 
 | Slow creature pointed at for one turn 
 | 
| 11-18 
 | Deludes wielder for one round into believing the wand functions as indicated by a
second die roll 
 | 
| 19-25 
 | Gust of wind, double force of spell 
 | 
| 26-30 
 | Stinking cloud at 30-foot  range 
 | 
| 31-33 
 | Heavy rain falls for one round in 60-foot radius of wand wielder 
 | 
| 34-36 
 | Summon rhino (1-25), elephant (26-50), or mouse (51-00) 
 | 
| 37-46 
 | Lightning bolt (70' x 5') as wand 
 | 
| 47-49 
 | Stream of 600 large butterflies pour forth and flutter around for two rounds,
blinding everyone (including wielder) 
 | 
| 50-53 
 | Enlarge target if within 60 feet of wand 
 | 
| 54-58 
 | Darkness in a 30-foot diameter hemisphere at 30 feet center distance from wand 
 | 
| 59-62 
 | Grass grows in area of 160 square feet before the wand, or grass existing there grows to
10 times normal size 
 | 
| 63-65 
 | Vanish any nonliving object of up to 1,000 pounds mass and up to 30 cubic feet in
size (object is ethereal) 
 | 
| 66-69 
 | Diminish wand wielder to 1/12 height 
 | 
| 70-79 
 | Fireball as wand 
 | 
| 80-84 
 | Invisibility covers wand wielder 
 | 
| 85-87 
 | Leaves grow from target if within 60 feet of wand 
 | 
| 88-90 
 | 10-40 gems of 1 gp base value shoot forth in a 30-foot-long stream, each causing one
point of damage to any creature in path -- roll 5d4 for number of hits 
 | 
| 91-97 
 | Shimmering colors dance and play over a 40-by 30-foot area in front of wand—creatures therein
blinded for 1d6 rounds 
 | 
| 98-00 
 | Flesh to stone (or reverse if target is stone) if target is within 60 feet 
 |