Staff of Power: The staff of power is a very potent magical item, with offensive and defensive abilities. The
powers below cost one charge each:
• continual light
• magic missile or lightning bolt
• ray of enfeeblement
• levitation
• cone of cold or fireball
The following powers drain two charges each:
• shield, 5-foot radius
• globe of invulnerability
• paralyzation*
* Paralyzation is a ray from the end of the staff extending in a cone 40 feet
long and 20 feet wide at the far end.
The DM may assign alternate powers by random die roll.
The wielder of a staff of power gains a +2 bonus to Armor Class and saving throws. He may use the staff to
smite opponents. It strikes as a +2 magical weapon and inflicts 1d6+2 points of
damage; if one charge is expended, the staff causes double damage, but two
charges do not cause triple damage.
A staff of power can be broken for a retributive strike (see staff of the magi ). The staff can be recharged.
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