Terrain Effects on Movement (Optional Rule)
Terrain, or the nature of the ground, has little effect on short-term
movement. A character running pell-mell across a meadow can do about the same speed in
the desert, or on a sandy beach. Only the most extreme terrain hinders short
term movement.
These extreme conditions are listed given on Table 73 as reductions of movement rate. The reduction applies to all movement for a
single round. When a character is in two different types of terrain during the
same round, use the worst (i.e., most difficult) adjustment.
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