Specific Injuries (Optional Rule)
The AD&D combat system does not call for specific wounds--scars, broken bones,
missing limbs, and the like. And in most cases they shouldn't be applied.
Remember that this is a game of heroic fantasy. If characters were to suffer
real-life effects from all their battles and combats, they would quickly be some of
the sorriest and most depressing characters in the campaign world.
It's hard to get excited when your character is recovering from a broken leg
and a dislocated shoulder suffered in a fall off a 15-foot wall. It is not
recommended that characters suffer specific injuries. In general, stick with the
basic pool of hit points.
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