Spell Components

If the DM is using the optional rules for spell components (page 44 of the Dungeon Master's Guide), the components for the proposed spell should be established before the research begins. If the spell is of a relatively low level, the components should be fairly simple, but higher-level spells might require unusually obscure components, such as the cloak of a spectre, the freshly-clipped toenail of a troll, or a handful of dust from the Abyss. (The quest for a needed component makes for an excellent adventure springboard.) In any case, the wizard must have all necessary components in hand before he can begin his research

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