Short Adventure vs. Long Campaign

Since there is no meaningful difference between a mage and a specialist in their abilities to cast the spells they know, wouldn't the wise player always choose to play a mage? Not necessarily. In the long run, the specialist's experience bonus, saving throw bonuses, and acquired powers (see the listings in the
school descriptions below) make him a far more formidable opponent than the mage. Additionally, the limits on the number of spells a wizard can use and know mean that the specialist will eventually catch up to the mage in these areas.

One guideline for deciding between a mage and a specialist might be to consider a mage if playing a short adventure. But for a lengthy campaign, a specialist is probably the best bet; not only will he prove to be a more effective party member, but a character with focused goals and aptitudes will be more interesting to play

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