Hundred Years’ War

In 1291, the city of Acre fell. It was the last of the Crusader domains in the Levant. After eight Crusades and almost 200 years of sporadic fighting, the Holy Land remained in the hands of the Muslims. Early in the 14th century, friction between the rulers of France and England led to the beginning of the Hundred Years’ War in 1337.

Edward III, the King of England, led an expedition into France in 1346. On August 26th, the French Army met the English at Crécy. Blooded by years of hard fighting against the Welsh and the Scots, the English longbowmen decimated charge after charge from their prepared positions. By the end of the fighting, the flower of French chivalry lay dead on the field, with only a few hundred English losses to weigh against it. The armored knight had met his match.

The 14th century is the default technological level of most AD&D campaigns, representing the end of the Middle Ages. Full plate armor had appeared, and with it a variety of weapons designed to pierce it. While the knight and his mount were protected by the heaviest and most complete armor ever seen, he no longer ruled the battlefield. Instead, the lowly infantryman became dominant due to the appearance of the longbow, the pike, and an assortment of polearms.

The Hundred Years’ War

Battle axe
5 gp
Bow

Arrow, flight
3 sp/12
Arrow, sheaf
3 sp/6
Arrow, pile
3 sp/6
Composite short
75 gp
Composite long
100 gp
Long
75 gp
Short
30 gp
Caltrop
2gp/12
Crossbow

Heavy crossbow
50 gp
Heavy quarrel
2 sp
Light crossbow
35 gp
Light quarrel
1 sp
Pellet bow
25 gp
Pellet
5 cp
Dagger
2 gp
Stiletto
8 sp
Flail, footman’s
15 gp
Flail, horseman’s
8 gp
Hand/throwing axe
1 gp
Lance, Light
6 gp
Lance, Medium
10 gp
Lance, Heavy
15 gp
Lance, Jousting
20 gp
Mace, footman’s
8 gp
Mace, horseman’s
5 gp
Maul
4 gp
Morningstar
10 gp
Pick, footman’s
8 gp
Pick, horseman’s
7 gp
Polearm

Awl Pike
5 gp
Bardiche
7 gp
Bec de Corbin
8 gp
Bill
7 gp
Bill-Guisarme
7 gp
Fauchard
5 gp
Glaive
6 gp
Glaive-Guisarme
10 gp
Guisarme
5 gp
Halberd
10 gp
Lucern hammer
7 gp
Military fork
5 gp
Quarterstaff

Spear
8 sp
Staff sling
2 sp
Stinkpot
1 sp
Stone

Sword

Bastard Sword
25 gp
Broadsword
10 gp
Estoc
14 gp
Falchion
17 gp
Long sword
15 gp
Sabre
17 gp
Short sword
10 gp
Two-handed sword
50 gp
Warhammer
2 gp

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