Severity
| Effect
|
1–3
| No unusual effect
|
4
| Leg struck, minor bleeding
|
5
| Knee struck, 2/3 move, minor bleeding
|
6
| Leg injured, minor bleeding, 2/3 move
|
7
| Foot/claw injured, minor bleeding, –2 penalty to attacks with that limb
|
8
| Hip injured, minor bleeding, 2/3 movement, –2 penalty to all attacks;
|
| wing hit forces crash landing
|
9
| Leg/wing broken, 1/3 move, minor bleeding; wing hit forces crash
|
| landing
|
10
| Knee broken, minor bleeding, 1/3 move, –2 penalty to all attacks
|
11
| Hip/shoulder destroyed, major bleeding, no move or attack; wing hit
|
| forces crash landing
|
12
| Leg/wing destroyed, no move or attack, major bleeding
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–5
| No unusual effect
|
6
| Tip of tail struck; if prehensile, any items carried are dropped, minor
|
| bleeding, –2 penalty to tail attacks
|
7–8
| Tail injured, minor bleeding, normal animals must save vs. death or
|
| retreat; no tail attacks
|
9–10
| Tail injured, minor bleeding, lose tail attacks; if creature uses tail for
|
| movement, 1/3 move
|
11
| Tail destroyed, victim stunned 1–3 rounds, lose tail attacks, major
|
| bleeding, no movement or attacks if animal uses tail for movement
|
12
| Tail destroyed, stunned 1d2 rounds, major bleeding, 1/2 move and –2
|
| penalty on attacks; if animal uses tail for movement, no move or attack
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Abdomen grazed, minor bleeding
|
5
| Abdomen struck, victim stunned 1 round and reduced to 2/3 move, minor
|
| bleeding
|
6
| Abdomen struck, victim stunned 1d4 rounds, reduced to 2/3 move, minor
|
| bleeding
|
7
| Abdomen injured, 2/3 move, major bleeding, –2 penalty to all attacks
|
8
| Spine injured, 1/3 move, minor bleeding, –4 penalty to all attacks
|
9
| Abdomen injured, major bleeding, 1/3 move and –2 penalty to all attacks
|
10
| Abdomen injured, no move or attack, major bleeding
|
11
| Spine broken, no move or attack, major bleeding, victim paralyzed
|
12
| Abdomen destroyed, victim reduced to 0 hit points with severe bleeding
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Torso grazed, minor bleeding
|
5
| Torso struck, victim stunned 1 round and reduced to 2/3 move, minor
|
| bleeding
|
6
| Torso struck, stunned 1d4 rounds, minor bleeding
|
7
| Spine struck, minor bleeding, 2/3 move, –2 penalty to attacks
|
8
| Torso injured, stunned 1 round, major bleeding
|
9
| Ribs broken, minor bleeding, 1/3 move, –4 penalty to attacks
|
10
| Ribs broken, major bleeding, no move or attack
|
11
| Spine destroyed, victim reduced to 0 hit points with major bleeding
|
12
| Torso destroyed, victim killed
|
13+
| As 12 above with tripled damage dice
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Head grazed, stunned 1 round, minor bleeding
|
5
| Snout struck, minor bleeding, animal must save vs. death or retreat for
|
| 1d10 rounds
|
6
| Eye injured, stunned 1d3 rounds, –2 penalty to attacks
|
7
| Throat injured, major bleeding, 2/3 move, –4 penalty to all attacks
|
8
| Skull broken, animal reduced to 0 hit points, major bleeding
|
9
| Snout/face destroyed, minor bleeding, 1/3 move, no bite attacks, –4
|
| penalty to all other attacks
|
10
| Head injured, reduced to 0 hp, major bleeding; 1/3 move and –4 penalty
|
| to all attacks for 1d3 months
|
11
| Throat destroyed, severe bleeding
|
12
| Head severed, immediate death
|
13+
| As 12 above with tripled damage dice
|