Slashing vs. Humanoids

Hit Location Chart
d10 Roll
Location
1–2
Right leg
3–4
Left leg
5
Abdomen
6–7
Torso
8
Right arm
9
Left arm
10
Head

Location: Legs (Right 1–2, Left 3–4)
Severity
Effect
1–3
No unusual effect
4
Leg struck, minor bleeding
5
Leg struck, minor bleeding; 1/2 move
6
Leg injured, major bleeding, 1/2 move
7
Armor damaged; leg injured if target has no leg armor, 1/2 move, major

bleeding
8
Knee shattered, major bleeding, no move, –4 penalty to any attacks
9
Armor damaged, leg struck, minor bleeding, 1/2 move; if target has no

leg armor, leg severed at knee, severe bleeding, no move or attack
10
Hip shattered, no move or attack, severe bleeding
11
Leg severed, severe bleeding, no move or attack
12
Leg severed at thigh, no move or attack, victim reduced to 0 hit points

with severe bleeding
13+
As 12 above with tripled damage dice

Location: Abdomen (5)
Severity
Effect
1–3
No unusual effect
4
Abdomen grazed, minor bleeding
5
Abdomen struck, victim stunned 1 round and reduced to 1/2 move with

minor bleeding
6
Armor damaged; victim stunned 1d6 rounds, major bleeding, 1/2 move if

no armor
7
Abdomen injured, major bleeding, 1/2 move, –2 penalty to attacks
8
Abdomen injured, severe bleeding, 1/2 move, –4 penalty to attacks
9
Armor damage, abdomen injured, minor bleeding, 1/2 move and –2

penalty to attacks; if no armor, victim at 0 hit points, major bleeding
10
Abdomen injured, no move or attack, severe bleeding
11
Abdomen injured, victim at 0 hp, severe bleeding
12
Abdomen destroyed, victim killed
13+
As 12 above with tripled damage dice

Location: Torso (6–7)
Severity
Effect
1–3
No unusual effect
4
Torso grazed, minor bleeding
5
Torso struck, victim stunned 1 round, reduced to 1/2 move with minor

bleeding
6
Shield damage, torso struck, 1/2 move & minor bleeding
7
Armor damage, torso struck, 1/2 move, –2 penalty to attacks; if no armor,

torso injured, no move or attack, severe bleeding
8
Torso injured, major bleeding, 1/2 move, –4 penalty to attacks
9
Shield damage; torso struck, –2 penalty to attacks; if no shield, torso

injured, severe bleeding, no move or attack
10
Torso injured, severe bleeding, no move or attack
11
Torso destroyed, victim reduced to 0 hit points with severe bleeding
12
Torso destroyed, victim killed
13+
As 12 above with tripled damage dice

Location: Arms (Left 8, Right 9)
Severity
Effect
1–3
No unusual effect
4
Hand struck, weapon dropped, minor bleeding; no effect on shield arm
5
Arm struck, shield damage/weapon dropped, minor bleeding
6
Hand injured, –2 penalty to attacks/shield dropped
7
Armor damage, arm struck, minor bleeding; if no armor, arm injured,

major bleeding
8
Hand severed, stunned 1 round, major bleeding, shield or weapon

dropped
9
Armor damage, arm broken; if no armor, arm severed, stunned 1d6

rounds, major bleeding
10
Shoulder injured, no attacks, major bleeding
11
Arm severed, severe bleeding, 1/2 move
12
Arm severed, no move or attacks, severe bleeding
13+
As 12 above with tripled damage dice

Location: Head (10)
Severity
Effect
1–3
No unusual effect
4
Head grazed, stunned 1d3 rounds, minor bleeding
5
Head struck, helm removed, victim stunned 1 round; –2 penalty to attack

rolls, minor bleeding if victim had no helm
6
Head struck, minor bleeding, victim blinded for 2d4 rounds by blood in

eyes
7
Helm damaged, face injured, stunned 1d6 rounds, minor bleeding, 1/2

move, –4 penalty to attacks
8
Skull broken, helm damaged, victim reduced to 0 hit points, major

bleeding
9
Throat injured, severe bleeding
10
Skull destroyed, victim reduced to 0 hp, severe bleeding, Int, Wis, Cha

all drop by 1/2 permanently
11
Throat destroyed, victim killed
12
Head severed, immediate death
13+
As 12 above with tripled damage dice

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