Bludgeoning vs. Animals

Hit Location Chart
d10 roll
Location
1
Right foreleg/wing
2
Left foreleg/wing
3
Right hind leg
4
Left hind leg
5
Tail (for snakes or fish, 1–5 is tail hit)
6–7
Abdomen
8–9
Torso/chest
10
Head

Location: Legs/Wings (1–4)
Severity
Effect
1–3
No unusual effect
4
Victim knocked down
5
Knee struck, victim reduced to 2/3 move
6
Foot/wrist broken, 2/3 move
7
Leg injured, 2/3 move, –2 penalty to attacks
8
Hip broken, minor bleeding, no movement, –2 penalty to attacks; wing

hit forces crash landing
9
Leg broken, 2/3 move, minor bleeding; wing hit forces immediate

landing
10
Knee shattered, 1/3 move, –2 penalty to attacks
11
Hip/shoulder shattered, minor bleeding, no move or attack; wing hit

forces

crash landing
12
Leg/wing shattered, no move or attack, major bleeding from compound

fractures
13+
As 12 above with tripled damage dice

Location: Tail (5)
Severity
Effect
1–5
No unusual effect
6
Tip of tail struck; if prehensile, any items carried are dropped, –2 penalty

to tail attacks due to pain
7–8
Tail injured, normal animals must save vs. death or retreat in pain; lose

any tail attacks
9–10
Tail broken, lose any tail attacks, 1/2 move if animal uses tail for

movement
11
Tail crushed, victim stunned 1–3 rounds, lose any tail attacks, no

movement or attacks if animal uses tail for movement
12
Tail crushed, pain reduces creature to 1/2 move and –2 penalty on any

attack, minor bleeding; no move or attack if animal uses tail for

movement
13+
As 12 above with tripled damage dice

Location: Abdomen (6–7)
Severity
Effect
1–3
No unusual effect
4
Victim stunned 1d6 rounds
5
Abdomen struck, victim stunned 1 round and reduced to 1/2 move
6
Abdomen struck, victim stunned 1d6 rounds, reduced to 1/2 move
7
Abdomen injured, 1/2 move, –2 penalty to attacks
8
Spine broken, no move, –4 penalty to attacks
9
Abdomen injured, minor bleeding, 1/2 move and –2 penalty to attacks
10
Abdomen injured, no move or attack, minor internal bleeding
11
Spine crushed, no move or attack, major internal bleeding
12
Abdomen crushed, victim reduced to 0 hit points with severe internal

bleeding
13+
As 12 above with tripled damage dice

Location: Torso (8–9)
Severity
Effect
1–3
No unusual effect
4
Knockdown, stunned 1d4 rounds
5
Torso struck, victim stunned 1 round and reduced to 1/2 move
6
Torso struck, stunned 1d6 rounds, 1/2 move
7
Spine struck, 1/2 move, –2 penalty to attacks
8
Torso injured, minor internal bleeding, no move or attack
9
Ribs broken, minor internal bleeding, 1/2 move, –2 penalty to attacks
10
Ribs broken, major internal bleeding, no move or attack
11
Spine crushed, victim reduced to 0 hit points with severe internal

bleeding
12
Torso crushed, victim killed
13+
As 12 above with tripled damage dice

Location: Head (10)
Severity
Effect
1–3
No unusual effect
4
Victim stunned 1d6 rounds
5
Snout struck, animal must save vs. death or retreat in pain for 1d10

rounds
6
Head struck, –2 penalty to attacks
7
Jaw injured, stunned 1d6 rounds, 2/3 move, –4 penalty to all attacks
8
Skull broken, animal reduced to 0 hit points and unconscious 1d4 hours
9
Snout/face crushed, minor bleeding, 1/3 move, no bite attacks, –4 penalty

to all other attacks
10
Head injured, unconscious 2d4 hours, reduced to 1/2 move and –4

penalty

to all attacks for 1d3 months
11
Skull crushed, reduced to 0 hit points, major bleeding, Int, Wis, Cha all

drop by 1/2 permanently
12
Skull crushed, immediate death
13+
As 12 above with tripled damage dice

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