Badlands

Badlands are rocky wastes or broken terrain with jagged escarpments, deep gulches, and little plant cover. The Black Hills of South Dakota and parts of the western United States fall into this category. Rugged, knife-edged hills tend to limit vision and confine the fight to a small area.

Encounter Range: 10d8 squares (50–400 feet)

Lines of Fire: Clear

Cover: Random hard cover available within 1d6 squares of any character.

Footing: Rocky slopes reduce movement by 2/3; characters can move normally if they avoid climbing or descending hills.

Obstacles: Deep gulches and boulders.

Unusual: Rocks for slings are handy everywhere. Falling down a rocky slope is dangerous—if a character slips, is knocked down, or fails a Dexterity check while descending a slope, he rolls 10–40 feet (1d4¥10) and suffers 1d4 damage per 10 feet fallen.

Table of Contents