Half-Move Actions

Half-move actions allow a character to move up to half his normal movement rate and still perform some other action, such as attacking with a weapon or firing missiles. There are, however, limits to what can be done or how far a character can move and still accomplish these actions. Half-move actions include:

· Attack

· Charge

· Fire/Throw Missiles (half the normal ROF)

· Guard

· Unarmed Combat

· Withdraw

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