Herbalism

2 slots, Intelligence, -2 modifier.

Recommended: Assassin, Bounty Hunter.

A knowledge of herbs, particularly those with poisonous qualities, is of value to Assassins and Bounty Hunters. And Scouts often learn the types and properties of plants in their wilderness journeys. This proficiency is normally restricted to priests and wizards. Its description is on
p. 59 of the Player's Handbook. See also p. 26 of this book for information on the use of this proficiency with the assassin thief kit.

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