The Grumbler

The Grumbler loves being unhappy. Nothing satisfies him. It's either too damp, too dark, too smelly, too cold, too hot, or simply wrong. There is never a right. He may grudgingly admit that things are not too bad, but they are bad enough. He is only happy when he has something to be unhappy about.

He is not always vocal about his unhappiness. A few well-placed moans may be the best protest, as long as everyone knows that he is not happy.

Best Suited For: Most kits, except the Diplomat, will work. To give him something to grumble about, see to the negative side of the kit. For instance, a Locksmith could be complaining that he's always the one to open locks and look for traps. The Vermin Slayer risks his neck exploring tunnels, with little thanks. The real key to playing a grumbler is remembering that he actually enjoys what he does, he just never admits it.

Combat Situations: The Grumbler may approach combat as just another chore to be done, or as an opportunity to take out his unhappiness on others. He may approach combat with disguised zeal, never admitting his enjoyment. Taken to extremes, the Grumbler will complain about the sloppy fighting methods of his opponents, or their treachery, which caused him injury.

Role-playing Situations: He fits the stereotype of the dour, taciturn dwarf. He only speaks to complain, and something as simple as ordering a room at an inn sounds like a complaint ("And don't stick me in a room infested with lice, I want a decent one--make sure it isn't over the common room or I won't get any sleep").

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