Other Characteristics

Each dwarf name consists of a prefix and a suffix. To create a name either select or roll for a prefix and a suffix. Gender is indicated by the suffix, so male character names are generated using the Male Suffix Table and female names on the Female Suffix Table. For example, a roll of 2 on the Prefix Table gives "Bal-," and a roll of 1 on the Male Suffix Table gives us "-aim," for the name Balaim.

Dwarf Name Generator Tables

Prefixes (1d20)


1
B-
11
Gil-
2
Bal-
12
Gim-
3
Bel-
13
Kil-
4
Bof-
14
Mor-
5
Bol-
15
Nal-
6
D-
16
Nor-
7
Dal-
17
Ov-
8
Dor-
18
Th-
9
Dw-
19
Thor-
10
Far-
20
Thr-




Male

Female

Suffixes

Suffixes

1
-aim
1
-a
2
-ain
2
-ala
3
-ak
3
-ana
4
-ar
4
-ip
5
-i
5
-ia
6
-im
6
-ila
7
-in
7
-ina
8
-o
8
-on
9
-or
9
-ola
10
-ur
10
-ona

If you cannot create a name you like, try adding a "b," "d," "f," "g," "k," "m," "t," "v," or "z" between the prefix and the suffix.

Height and Weight

Either choose your character's height and weight or generate them randomly. They are listed on the table below for each subrace. Take the base score appropriate for your race and add the die roll modifier. Bizarre combinations should be ignored and rerolled.

Females tend to be lighter and shorter than males so the base numbers for height and weight are divided into male/female values. There is a broad range in each category.

Average Height and Weight Table

Race
Height (in.)
Weight (lbs.)
Deep
45/42+2d6
100/80+4d10
Duergar
41/40+2d6
95/75+5d10
Gully
40/38+2d6
80/65+4d10
Hill
43/41+1d10
130/105+4d10
Mountain
49/47+1d10
145/115+5d10
Sundered
50/48+1d10
135/110+3d12

Starting Age and Life Span

Choose or generate a character's starting age and possible life span using the table below. To determine starting age, add the die roll to the base starting age. You will only have an idea of how long he is likely to live, assuming he dies of old age!

As an alternative you may play an older character, one who has been drawn or forced into adventuring late in life. Your character starts at 1st-level, but his ability scores are adjusted to reflect his greater age as shown on the Aging Effects Table.

These adjustments may result in either exceeding or falling below the minimum and maximum abilities required for your subrace, but this is not a problem as long as the character met them before he aged.

Appearance

Now decide on the appearance of the character's hair and beard color, eyes, skin, and so forth. Look at the typical appearances given for each subrace of dwarf for an idea of what the character might look like. Each of the optional character kits contains a suggested distinctive appearance to further flesh out any dwarf character.

Aging Effects Table

Race
Starting
Middle
Old
Venerable
Maximum

Age
Age*
Age**
Age***
Age
Deep
45+3d12
140
187
280
+2d100
Duergar
40+4d6
150
200
300
+2d100
Gully
30+2d12
200
134
200
+5d20
Hill
40+5d6
125
167
250
+2d100
Mountain
50+6d6
150
200
300
+2d100
Sundered
25+4d4
100
134
200
+5d20

* -1 Str/Con; +1 Int/Wis

** -2 Str/Dex; B1 Con; +1 Wis

*** -1 Str/Dex/Con; +1 Int/Wis

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